Day 4 Retrospective


Hey everyone, how's your bug hunting going?

Yesterday it was crazy here, I had to do some errands to do and on top of that there's been a storm in my city which caused floods and landsliding accidents, perks of living in Brazil. But no casualities happened, everyone is safe.

Other than that I tried to do some improvements on the character movement as well as the enemy controller. Now we have melee attacks for enemy, which work better than shooting. It's still not how I want it to be but it's an improvement for sure.

I also started to test some model ideas for the gun and enemies and throwed some post-pros just to see some pretty stuff happening. tell me what you guys think, your feedback is really important. I walso want to know if this stuff will make the game too graphics heavy before commiting to an art style that take such effects into account, so testing that is important.

Honestly yesterday I did not advanced as much as I wanted so I'm a little upset because of that, there is still tons of stuff to do and I'm starting to feel a little worried if I'm going to be able to deliver what I want in time.

Anyway, short devlog this one but there you go, hope you find the latest build a little more enjoyable.

Files

BugBusters Prototype V0.4 (WINDOWS).zip 20 MB
Dec 08, 2020
BugBusters Prototype V0.4(MAC).zip 20 MB
Dec 08, 2020
BugBusters Prototype V0.4(LINUX).zip 22 MB
Dec 08, 2020

Get Bugbusters

Leave a comment

Log in with itch.io to leave a comment.